![]() OpenGL Core has the following minimum requirements: For more details, see Graphics API support. Disable the Auto Graphics API for Windows property, and choose OpenGLCore from the list. To set OpenGL Core as your default Graphics API in the Editor or Standalone Player, go to the Player settings (menu: Edit > Project Settings, then select the Player category), and navigate to Other Settings. This scales from OpenGL 3.2 to OpenGL 4.5, depending on the OpenGL driver support. Again, my system "failed" the version 4.2 tests and higher, but that's not a problem.Īfter you run those tests, if they show your OpenGL is working fine on version 3.2 I would read that Adobe information page and contact Adobe support directly if you still can't resolve it.OpenGL Core is a back-end capable of supporting the latest OpenGL features on Windows, MacOS X and Linux. My system did not have support for 4.2 or higher which, is fine.īy running this testing app that should give you a good idea if it's the OpenGL on your system that is the problem, or if it's something in Adobe After Effects that needs to be configured. Most Adobe stuff should be happy as long as you have version 3.2 or later working, but you'd need to ask them specifically for your version of After Effects. My iMac with a Radeon 575 showed support for versions 3.1- 4.1. This OpenGL Extensions Viewer app will test the functionality (and bench-mark) OpenGL versions 3.1-4.5. I suggest next testing OpenGL functionality to make sure that's working in general on your macOS using this 3rd-party app from the App Store: Specifically, the preview function in Adobe After Effects does rely on OpenGL. However, Apple has deprecated OpenGL and while it has left support within macOS, it no longer officially supports it. It supports OpenCL and OpenGL ( ) which is one of the graphics interfaces that Adobe After Effects can utilize but only to a rather limited extent.Ĭheck out this support document on Adobe's site to see the "Setting preferences for OpenGL and the GPU" section as it contains a lot of details and some useful advice. ![]() The AMD Radeon 570 is built-into your iMac and is one of the standard GPUs for newer Macs. For a list of supported GPUs, see the Adobe website. This level requires a supported NVIDIA GPU and 512 MB, or greater, of texture memory. ![]()
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